API Docs for: 0.1.1
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flatworld.Preload Class

Preloads assets before initializing map.

Constructor

flatworld.Preload

()

Methods

activateSound

()

Activate sound preloading also

addResource

()

loadManifest

()

Preload assets

resolveOnComplete

() Promise

Returns:

Promise:

Return promise object, that will be resolved when the preloading is finished

setErrorHandler

()

Error handler if something goes wrong when preloading

setProgressHandler

()

Progress handler for loading. You should look easeljs docs for more information